Spawning Things

Spawns 6
Algae at has_spawned_object
Rarity: 1 |
Ticks Required: 1 |
HP Range: 0-1000

Spawns 6
Blue Algae at has_spawned_object
Rarity: 1 |
Ticks Required: 1 |
HP Range: 101-1000

Spawns 6
Purple Algae at has_spawned_object
Rarity: 3 |
Ticks Required: 4 |
HP Range: 110-1000
Spawns in the galaxy?
No
Assembly
Can Be Assembled
Needs to be assembled in an object
Assembled In
Manufacturer 
. Tick Count: 4
Required For Assembly (Assembly Linkers):
4
Algae
10
Territe
(Research Required For Assembly):
No research Required
Assembled As Object (Will Not Stack)
Drops/Turns Into
Ruined Algae Vat
Amount: 1
Reason: decay
Rarity: Common
Carnivorous Plant Baby
Amount:
Reason: decay
Rarity: Rare
Is Dropped By:
Decay
We use the drop linkers table for what a fully decayed object turns into!!
Can Decay
Default Decay Rate: 2
Floor Type: Ship
Decay Rate: 1
Converting / Processing / Healing
Is Converter
Converts:
Life Water
to
100
HP
Location: self
Converts:
Ice
to
10
HP
Location: self
Properties
Complexity: 4 (Used for manufacturing, surgery, food processing, etc)
Galaxy limit: 0