Monster Type: Monitor



Standard monitoring and defensive system on machine worlds. Their non sentient nature means that they are often hacked and used as guards by corporates, slavers, and others.


Art By: DavidWest

Attacking And Defending

HP: 50
EXP: 10
Auto Attack: Yes
Shock 5 electric Damage
Circuit Overload 8 electric Damage
Defense: 1
Weak Against Corrosive Damage
Weak Against Hacking Damage

Growing/Spawning Things

Reportedly Found On:

Known To Drop:

Drops:
Battery
Amount: 2
Rarity:
Reason:

Circuit
Amount: 2
Rarity: 1
Reason: battle

Spawns Object Type Id: 0
Spawns Monster Type Id: 0
Idle Movement Type: Default - Random X/Y Movement
Attack Movement Type: Default - Move Towards
Attack Movement Delay: 2000
Movement Tile Width: 1
Movement Tile Height: 1
Frame Count: 2
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