Standard monitoring and defensive system on machine worlds. Their non sentient nature means that they are often hacked and used as guards by corporates, slavers, and others.
Spawns Object Type Id: 0
Spawns Monster Type Id: 0
Idle Movement Type:
Default - Random X/Y Movement
Attack Movement Type:
Default - Move Towards
Attack Movement Delay: 2000
Movement Tile Width: 1
Movement Tile Height: 1
Frame Count: 2
Admin Description